Home › Forums › Games202-高质量实时渲染 Sort topics by date This forum has 181 topics, 476 replies, and was last updated 2 weeks, 1 day ago by rodeoneerer. Viewing 21 topics - 1 through 21 (of 21 total) Topic Voices Posts Last Post 202结业证书申请 Started by: slongle(助教) 5 5 11 months, 1 week ago 连山 作业资料 & 代码勘误 Started by: YunHsiao Score: 11 pts 10 32 2 years, 11 months ago YunHsiao [作业1]关于PCSS边界明显的Tip Started by: JH Score: 3 pts 4 9 3 years, 3 months ago happyfire 作业0发布公告 Started by: slongle(助教) Score: 2 pts 2 2 2 years, 2 months ago pancymon 作业1的一点小疑问 Started by: flyingSnow Score: 2 pts 4 6 3 years, 3 months ago 菜鸡互啄 [作业1]关于plane边界噪点的猜测与解决 Started by: cmc233 Score: 2 pts 3 4 3 years, 3 months ago 鲤伴若菜 关于【作业1】降噪方法的总结 Started by: Junhaow Score: 2 pts 1 1 3 years, 3 months ago Junhaow [作业1] 地板边缘渐变灰色解决方法 Started by: Dan Score: 2 pts 2 2 3 years, 3 months ago chang 关于 pack和unpack函数是不是应该用255,而不是256? Started by: SunJie Score: 1 pt 1 2 3 years, 3 months ago SunJie [作业0] 灰模Bug的解决方法 Started by: immmortal Score: 1 pt 12 12 2 years ago 九九345 【作业1】请教一下,里面的采样函数究竟要怎么用? Started by: benzman Score: 1 pt 3 3 3 years, 2 months ago xiao 【作业2】关于prt.cpp源程序图片载入对应关系 Started by: doriko Score: 1 pt 3 3 3 years, 2 months ago Ryushinn 作业1的正交矩阵参数的疑惑 Started by: chino Score: 1 pt 6 10 2 years, 5 months ago panicowl diffuse+微表面的问题? Started by: 鲤伴若菜 Score: 1 pt 8 9 2 years, 2 months ago v4vendeta [作业1] 移动物体阴影叠加解决办法 Started by: Dan Score: 1 pt 4 4 11 months, 3 weeks ago remoo GAMES202作业汇总 Started by: slongle(助教) 1 1 3 years, 4 months ago slongle(助教) 作业2发布公告 Started by: slongle(助教) 1 1 3 years, 3 months ago slongle(助教) 作业1发布公告 Started by: slongle(助教) 1 1 3 years, 4 months ago slongle(助教) [作业0]浏览器兼容情况 Started by: Dan Score: -1 pt 3 3 1 year ago Sara_2222 作业1的提交截止日期 Started by: 青麈 Score: -1 pt 3 3 3 years, 3 months ago Paradox kulla-county approximation Started by: killroshan Score: -1 pt 1 1 3 years, 2 months ago killroshan Viewing 21 topics - 1 through 21 (of 21 total) You must be logged in to create new topics. Log In Username: Password: Keep me signed in Log In