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    • #9382 Score: 0
      歙鹿
      Participant

      normal、texture都有几个像素比较浅,把栅格化的代码贴上来了

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    • #9562 Score: 0
      仲谨
      Participant

      你试试把bottom,top,left,right分别用std::ceil和std::floor向上和向下取整试试。

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