主页 Forums Games202-高质量实时渲染 作业3 镜面反射 边缘处形变

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    • #8714 Score: 0
      重归混沌
      Participant

      如图,作业3在模拟镜面反射时,屏幕边缘相素会被无限重复,似乎是因为射线超出屏幕范围了,导致UV计算出错么?

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