Profile Topics Started Replies Created Engagements Favorites Search replies: Forum Replies Created Viewing 3 posts - 1 through 3 (of 3 total) Author Posts 2021年4月14日 at 下午5:33 in reply to: 作业三bump和displacement稍微有偏差 #8166 Score: 0 FreeSouthParticipant Karma: -1 pt 点赞 2021年4月13日 at 下午5:52 in reply to: 作业3 interpolated_shadingcoords #8141 Score: 0 FreeSouthParticipant Karma: -1 pt 回答的太好了,点赞 2021年4月9日 at 下午9:21 in reply to: 作业2:结果上下颠倒 #8093 Score: -1 FreeSouthParticipant Karma: -1 pt 函数入参的near far是0.1, 50,而计算透视矩阵的near far要是-0.1, -50,使用的是坐标轴。默认viewmatrix是朝向z轴负半轴的。 This post has received 1 vote down. Author Posts Viewing 3 posts - 1 through 3 (of 3 total)