Home Forums GAMES在线课程(现代计算机图形学入门)讨论区 HW3 framework 研究,payload 是个什么概念?

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    • #5838 Score: 2
      赵春光
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      4 pts

      请问一下,
      HW3 framework 中的payload 是个什么概念? 例如fragment_shader_payload

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    • #5931 Score: 1
      3D游戏开发爱好者
      Participant
      1 pt

      刚好看到一篇文章,我的理解:payload应该是一个自定义数据结构,用于存放进行求交或者着色计算时的一些附加的必要信息,单纯的函数调用或者光线信息并不足以支撑某个点的着色计算,所以需要传递一些附加的信息。参考链接:https://new.qq.com/omn/20190527/20190527A0A2D2.html?pc

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      • #6030 Score: 1
        赵春光
        Participant
        4 pts

        谢谢你啦,分析资料很棒!

        我顺便查了一payload
        英文定义:
        1: the load carried by a vehicle exclusive of what is necessary for its operation
        especially : the load carried by an aircraft or spacecraft consisting of things (such as passengers or instruments) necessary to the purpose of the flight
        2: the weight of a payload

        中文翻译:
        payload属于名词意思有:有效载荷(卫星或航天器携带的仪器设备等);收费载重(船舶、飞机等的收费运载量,如乘客、货物而不包括燃料);(炸弹或弹头的)的炸药量。

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