#5013 Score: 1
cmc233
Participant
6 pts

发现自己理解错了,scene.buildBVH()不用改orz,不过我没在框架加if(t_tmp<0)return inter也得到了正常图片,但我发现实现包围盒求交(Bounds3::IntersectP)的时候,如果不加判断t_exit>0就会得到黑黑的结果

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