Home › Forums › GAMES在线课程(现代计算机图形学入门)讨论区 › 关于光线追踪与Shader Tagged: 光线追踪,着色器 This topic has 0 replies, 1 voice, and was last updated 4 years, 4 months ago by 普通人阿翔. Viewing 0 reply threads Author Posts 2020年8月9日 at 下午11:02 #6900 Score: 0 普通人阿翔Participant 关于光线追踪,我有一点疑问,希望各位大佬不吝赐教。既然PathTracing是通过解渲染方程得到光照强度来决定某个像素的颜色,那么还能通过FragmentShader去改变最终像素的颜色吗,如果能,它应该发生在哪一步呢? Author Posts Viewing 0 reply threads You must be logged in to reply to this topic. Log In Username: Password: Keep me signed in Log In