OceanFan

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  • in reply to: 作业三运行以后发现未处理的异常 #6712 Score: -1
    OceanFan
    Participant
    -2 pt

    normal——fragment和phong——fragment shader只要忽略异常继续编译就可以正常显示出奶牛,但是其它类型的shader就会一直提示加载 ntdll.pdb,跳不过去

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    in reply to: 作业3 optional类用不了 #6706 Score: 0
    OceanFan
    Participant
    -2 pt

    已经解决了。。原来去调试–属性里就可以改C++使用标准

    in reply to: 作业1按“A”和”D“无法旋转三角形 #6657 Score: 0
    OceanFan
    Participant
    -2 pt

    十分感谢回复,我这边看了下1和2应该没问题,3的话运行后能够在image端口呈现一个倒三角,并且如果我改变main函数里的angle参数的值,三角形也会进行对应的旋转,所以我猜想get_MODEL_MATRIX应该没问题吧。

    我和大家一样都只修改了get_model_matrix, get_project_matrix两个函数,会不会是我的编译环境和cv::waitKey函数有冲突吧。。。

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    in reply to: 作业0:不能为虚拟电脑打开一个新任务 #6023 Score: 0
    OceanFan
    Participant
    -2 pt

    已解决

Viewing 4 posts - 1 through 4 (of 4 total)