• This topic has 2 replies, 3 voices, and was last updated 4 years ago by ma.
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    • #4413 Score: 0
      bc13900
      Participant

      看了有的同学在运行纹理贴图时出现了sRGB 错误的问题,看了一些帖子说是getColor的U和V没有限制在[0,1],我在getColor里把传进来的UV都限制在0,1,可还是崩溃,main函数里的纹理shader代码就一句应该没问题。
      请问还有可能是其他问题么,还是我的getColor写错了?

    • #5149 Score: 0
      克格弗
      Participant
      -4 pt

      同样的问题,你的解决了吗

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    • #5325 Score: 0
      ma
      Participant

      我也遇到了同样的问题,改文件路径,去掉ICC Profile,转换成jpg均不可。同学你咋把UV限制在0到1的?

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