wndvivrider

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  • in reply to: 关于作业三的dispalcement map #8925 Score: 1
    wndvivrider
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    1 pt

    抱歉,我没有注意到displacement mapping部分比bump_mapping多出下一行注释提示。
    // payload.texture->getColor(u, v+1.0/h)

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    in reply to: 关于作业三的dispalcement map #8922 Score: 0
    wndvivrider
    Participant
    1 pt

    我的displacement_fragment_shader的结果不太对。其中一个我觉得奇怪的地方就是在实现displacement mapping的时候,这个注释的步骤和bump_fragment_shader的注释是一样的。。。不知道是作业本身的问题吗?

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    in reply to: [S2021] 作业二发布公告 #8763 Score: 0
    wndvivrider
    Participant
    1 pt

    记错时间了,错过了。。。求补交

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