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  • in reply to: hw7的microfacet实现 #7679 Score: 0
    Participant

    自己思考了一些,microfacet应该确实只处理了specular的部分,掠射的光线会被直接mask掉。在另一份实现中(https://github.com/DQSSSSS/GAMES101_Assignment/blob/master/7/Material.hpp#L232)作者也单独考虑了kd项,所以我的渲染结果中只有高光区域是符合预期的(大概。

    • This reply was modified 3 years, 10 months ago by .
    in reply to: 作业6框架/作业说明问题(SAH部分) #7678 Score: 0
    Participant

    可以考虑把BVHAccel重的recursiveBuild改成自己定义的recursiveBuildWithSAH,这样不用改其他的代码结构

    in reply to: hw7的microfacet实现 #7674 Score: 0
    Participant

    其中生成的场景如图

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