枫吟

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  • in reply to: 作业七光线相交测试异常 #5437 Score: 0
    枫吟
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    感谢各位的解答,就是进出包围盒时间相等时的问题

    in reply to: 作业6 提高题结果比较(提升似乎有限?) #5104 Score: -1
    枫吟
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    渲染感觉速度基本没有差别,10%以内,我是三个轴都考虑,速度感觉就慢了一点,是构造没有sort,加了点优化

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    in reply to: 作业六debug时在读入模型时出错 #5030 Score: 0
    枫吟
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    你检测一下模型的位置有没有放对

    in reply to: 作业六 编译报错 #5029 Score: 0
    枫吟
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    对的,我把那部分索引的代码补全了就好啦QAQ

    in reply to: 作业六 编译报错 #5027 Score: 0
    枫吟
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    哦,我想明白了。多谢多谢

    in reply to: 作业六 编译报错 #5026 Score: 0
    枫吟
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    但是感觉没必要额,在构造bound3时,pMin和pMax就已经大小关系固定了。pMin算的就是进入时间,pMax算的是出去的时间,直接按时间比较就可以了,感觉没必要关心符号的问题额

    in reply to: 作业六 编译报错 #5024 Score: 1
    枫吟
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    你好,我改完后这两条语句不报错了,但还是有LNK2001 无法解析的外部符号 “public: double & __cdecl Vector3f::operator[](int)” (??AVector3f@@QEAAAEANH@Z) Debug F:\GAMES\Debug\Debug\BVH.obj 1。请问这是怎么回事qaq

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